/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include "AudioSwitchComponent.h" namespace LmbrCentral { /*! * EditorAudioSwitchComponent */ class EditorAudioSwitchComponent : public AzToolsFramework::Components::EditorComponentBase { public: AZ_EDITOR_COMPONENT(EditorAudioSwitchComponent, "{804E49F9-BD9A-402A-96D1-C666E81984E6}", AzToolsFramework::Components::EditorComponentBase); EditorAudioSwitchComponent(); void BuildGameEntity(AZ::Entity* gameEntity) override; static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { LmbrCentral::AudioSwitchComponent::GetProvidedServices(provided); } static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required) { LmbrCentral::AudioSwitchComponent::GetRequiredServices(required); } static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) { LmbrCentral::AudioSwitchComponent::GetIncompatibleServices(incompatible); } static void Reflect(AZ::ReflectContext* context); private: //! Serialized data AzToolsFramework::CReflectedVarAudioControl m_defaultSwitch; AzToolsFramework::CReflectedVarAudioControl m_defaultState; }; } // namespace LmbrCentral