/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include namespace PhysX { PhysXCpuDispatcher* PhysXCpuDispatcherCreate() { return aznew PhysXCpuDispatcher(); } void PhysXCpuDispatcher::submitTask(physx::PxBaseTask& task) { auto azJob = aznew PhysXJob(task); azJob->Start(); } physx::PxU32 PhysXCpuDispatcher::getWorkerCount() const { return AZ::JobContext::GetGlobalContext()->GetJobManager().GetNumWorkerThreads(); } } // namespace PhysX