/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace PhysX { namespace Editor { /// Request bus for communicating with the configuration window. /// Ensure the configuration window has been opened by /// calling EditorRequests::OpenViewPane before using this bus. class ConfigurationWindowRequests : public AZ::EBusTraits { public: /// Shows the collision layers tab in the configuration window virtual void ShowCollisionLayersTab() = 0; /// Shows the collision groups tab in the configuration window virtual void ShowCollisionGroupsTab() = 0; /// Shows the global settings tab in the configuration window virtual void ShowGlobalSettingsTab() = 0; }; using ConfigurationWindowRequestBus = AZ::EBus; } }