# # Copyright (c) Contributors to the Open 3D Engine Project # # SPDX-License-Identifier: Apache-2.0 OR MIT # # objects = general.get_all_objects("", "") # Get the name list of all objects in the level. # If there is any object with the geometry file of "objects\\default\\primitive_box.cgf", # change it to "objects\\default\\primitive_cube.cgf". for obj in objects: geometry_file = general.get_entity_geometry_file(obj) if geometry_file == "objects\\default\\primitive_box.cgf": general.set_entity_geometry_file(obj, "objects\\default\\primitive_cube.cgf")