/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace ScriptCanvasEditor { class MainWindowNotifications : public AZ::EBusTraits { public: static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; virtual void PreOnActiveSceneChanged() {} virtual void OnActiveSceneChanged(const AZ::EntityId& /*sceneId*/) {} virtual void PostOnActiveSceneChanged() {} virtual void OnSceneLoaded(const AZ::EntityId& /*sceneId*/) {} virtual void OnSceneRefreshed(const AZ::EntityId& /*oldSceneId*/, const AZ::EntityId& /*newSceneId*/) {} virtual void OnSceneUnloaded(const AZ::EntityId& /*sceneId*/) {} }; using MainWindowNotificationBus = AZ::EBus; }