/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include namespace Multiplayer { class MultiplayerDebugModule : public AZ::Module { public: AZ_RTTI(MultiplayerDebugModule, "{9E1460FA-4513-4B5E-86B4-9DD8ADEFA714}", AZ::Module); AZ_CLASS_ALLOCATOR(MultiplayerDebugModule, AZ::SystemAllocator, 0); MultiplayerDebugModule(); ~MultiplayerDebugModule() override = default; AZ::ComponentTypeList GetRequiredSystemComponents() const override; }; }