/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace ScriptCanvas { class RuntimeAssetSystemComponent : public AZ::Component { public: AZ_COMPONENT(RuntimeAssetSystemComponent, "{521BF54E-29A9-4367-B9E5-19736AA3A957}"); RuntimeAssetSystemComponent() = default; ~RuntimeAssetSystemComponent() override; static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent); //////////////////////////////////////////////////////////////////////// // AZ::Component... void Init() override; void Activate() override; void Deactivate() override; //////////////////////////////////////////////////////////////////////// AssetRegistry& GetAssetRegistry(); private: RuntimeAssetSystemComponent(const RuntimeAssetSystemComponent&) = delete; AssetRegistry m_runtimeAssetRegistry; }; }