/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include namespace MultiplayerCompression { class MultiplayerCompressionFactory : public AzNetworking::ICompressorFactory { public: //! Instantiate a new compressor //! @return A unique_ptr to a new Compressor AZStd::unique_ptr Create() override; //! Gets the AZ Name of this compressor factory //! @return the AZ Name of this compressor factory AZ::Name GetFactoryName() const override; private: const AZ::Name m_name = AZ::Name("MultiplayerCompressor"); }; }