# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # set(FILES Source/Draw2d.cpp Include/LyShine/Draw2d.h Source/LyShine.cpp Source/LyShine.h Source/LyShinePassDataBus.h Source/LyShineDebug.cpp Source/LyShineDebug.h Source/LyShinePass.cpp Source/LyShinePass.h Source/StringUtfUtils.h Source/UiImageComponent.cpp Source/UiImageComponent.h Source/UiImageSequenceComponent.cpp Source/UiImageSequenceComponent.h Source/UiRenderer.cpp Source/UiRenderer.h Source/resource.h Include/LyShine/LyShineBus.h Source/EditorPropertyTypes.cpp Source/EditorPropertyTypes.h Source/LyShineLoadScreen.cpp Source/LyShineLoadScreen.h Source/RenderGraph.cpp Source/RenderGraph.h Source/RenderToTextureBus.h Source/TextMarkup.cpp Source/TextMarkup.h Source/UiButtonComponent.cpp Source/UiButtonComponent.h Source/UiCanvasComponent.cpp Source/UiCanvasComponent.h Source/UiCanvasFileObject.cpp Source/UiCanvasFileObject.h Source/UiCanvasManager.cpp Source/UiCanvasManager.h Source/UiCheckboxComponent.cpp Source/UiCheckboxComponent.h Source/UiDraggableComponent.cpp Source/UiDraggableComponent.h Source/UiDropTargetComponent.cpp Source/UiDropTargetComponent.h Source/UiDropdownComponent.cpp Source/UiDropdownComponent.h Source/UiDropdownOptionComponent.cpp Source/UiDropdownOptionComponent.h Source/UiDynamicLayoutComponent.cpp Source/UiDynamicLayoutComponent.h Source/UiDynamicScrollBoxComponent.cpp Source/UiDynamicScrollBoxComponent.h Source/UiElementComponent.cpp Source/UiElementComponent.h Source/UiFaderComponent.cpp Source/UiFaderComponent.h Source/UiFlipbookAnimationComponent.cpp Source/UiFlipbookAnimationComponent.h Source/UiGameEntityContext.cpp Source/UiGameEntityContext.h Source/UiInteractableComponent.cpp Source/UiInteractableComponent.h Source/UiInteractableState.cpp Source/UiInteractableState.h Source/UiLayoutCellComponent.cpp Source/UiLayoutCellComponent.h Source/UiLayoutColumnComponent.cpp Source/UiLayoutColumnComponent.h Source/UiLayoutFitterComponent.cpp Source/UiLayoutFitterComponent.h Source/UiLayoutGridComponent.cpp Source/UiLayoutGridComponent.h Source/UiLayoutHelpers.cpp Source/UiLayoutHelpers.h Source/UiLayoutManager.cpp Source/UiLayoutManager.h Source/UiLayoutRowComponent.cpp Source/UiLayoutRowComponent.h Source/UiMarkupButtonComponent.cpp Source/UiMarkupButtonComponent.h Source/UiMaskComponent.cpp Source/UiMaskComponent.h Source/UiNavigationHelpers.cpp Source/UiNavigationHelpers.h Source/UiNavigationSettings.cpp Source/UiNavigationSettings.h Source/UiParticleEmitterComponent.cpp Source/UiParticleEmitterComponent.h Source/UiRadioButtonComponent.cpp Source/UiRadioButtonComponent.h Source/UiRadioButtonGroupComponent.cpp Source/UiRadioButtonGroupComponent.h Source/UiScrollBarComponent.cpp Source/UiScrollBarComponent.h Source/UiScrollBoxComponent.cpp Source/UiScrollBoxComponent.h Source/UiSerialize.cpp Source/UiSerialize.h Source/UiSliderComponent.cpp Source/UiSliderComponent.h Source/UiStateActionManager.cpp Source/UiStateActionManager.h Source/UiSpawnerComponent.cpp Source/UiSpawnerComponent.h Source/UiTextComponent.cpp Source/UiTextComponent.h Source/UiTextComponentOffsetsSelector.cpp Source/UiTextComponentOffsetsSelector.h Source/UiTextInputComponent.cpp Source/UiTextInputComponent.h Source/UiTooltipComponent.cpp Source/UiTooltipComponent.h Source/UiTooltipDisplayComponent.cpp Source/UiTooltipDisplayComponent.h Source/UiTransform2dComponent.cpp Source/UiTransform2dComponent.h Source/UiClipboard.h Source/Sprite.cpp Source/Sprite.h Source/Animation/2DSpline.h Source/Animation/AnimNode.cpp Source/Animation/AnimNode.h Source/Animation/AnimSequence.cpp Source/Animation/AnimSequence.h Source/Animation/AnimSplineTrack.cpp Source/Animation/AnimSplineTrack.h Source/Animation/AnimSplineTrack_Vec2Specialization.h Source/Animation/AnimTrack.cpp Source/Animation/AnimTrack.h Source/Animation/AzEntityNode.cpp Source/Animation/AzEntityNode.h Source/Animation/BoolTrack.cpp Source/Animation/BoolTrack.h Source/Animation/CompoundSplineTrack.cpp Source/Animation/CompoundSplineTrack.h Source/Animation/EventNode.cpp Source/Animation/EventNode.h Source/Animation/TrackEventTrack.cpp Source/Animation/TrackEventTrack.h Source/Animation/UiAnimationSystem.cpp Source/Animation/UiAnimationSystem.h Source/Animation/UiAnimSerialize.cpp Source/Animation/UiAnimSerialize.h Source/Particle/UiParticle.cpp Source/Particle/UiParticle.h Source/Script/UiCanvasNotificationLuaBus.h Source/Script/UiCanvasNotificationLuaBus.cpp Source/Script/UiCanvasLuaBus.h Source/Script/UiCanvasLuaBus.cpp Source/Script/UiElementLuaBus.h Source/Script/UiElementLuaBus.cpp Source/World/UiCanvasOnMeshComponent.cpp Source/World/UiCanvasOnMeshComponent.h Source/World/UiCanvasAssetRefComponent.cpp Source/World/UiCanvasAssetRefComponent.h Source/World/UiCanvasProxyRefComponent.cpp Source/World/UiCanvasProxyRefComponent.h ) set(SKIP_UNITY_BUILD_INCLUSION_FILES Source/UiImageSequenceComponent.h Source/UiImageSequenceComponent.cpp Source/UiTextComponent.cpp Source/UiTextComponent.h )