/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include #include namespace AZ { void PrintTo(const AZ::Vector3& vector, ::std::ostream* os); void PrintTo(const AZ::Quaternion& quaternion, ::std::ostream* os); } // namespace AZ namespace AZStd { void PrintTo(const string& string, ::std::ostream* os); } // namespace AZStd namespace EMotionFX { void PrintTo(const Transform& transform, ::std::ostream* os); } // namespace EMotionFX