/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace AssetMemoryAnalyzer { namespace Data { struct CodePoint; } namespace FormatUtils { // Formats a location in code to a single line of human-readable text. Returns a pointer to the resulting string. // WARNING: Returns pointer to an internal static buffer for performance. Single-threaded access only! extern const char* FormatCodePoint(const Data::CodePoint& cp); // Formats a byte value to be easily read in kilobytes. Returns a pointer to the resulting string. // WARNING: Returns pointer to an internal static buffer for performance. Single-threaded access only! extern const char* FormatKB(size_t bytes); } }