/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include namespace AZ { namespace LyIntegration { namespace Thumbnails { struct ThumbnailRendererData; enum class Step { None, Initialize, FindThumbnailToRender, WaitForAssetsToLoad, Capture, ReleaseResources }; //! An interface for ThumbnailRendererSteps to communicate with thumbnail renderer class ThumbnailRendererContext { public: virtual void SetStep(Step step) = 0; virtual Step GetStep() const = 0; virtual AZStd::shared_ptr GetData() const = 0; }; } // namespace Thumbnails } // namespace LyIntegration } // namespace AZ