# {BEGIN_LICENSE} # # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # # {END_LICENSE} if(NOT PROJECT_NAME) cmake_minimum_required(VERSION 3.20) project(${Name} LANGUAGES C CXX VERSION 1.0.0.0 ) include(EngineFinder.cmake OPTIONAL) find_package(o3de REQUIRED) o3de_initialize() else() # Add the project_name to global LY_PROJECTS_TARGET_NAME property file(READ "${CMAKE_CURRENT_LIST_DIR}/project.json" project_json) string(JSON project_target_name ERROR_VARIABLE json_error GET ${project_json} "project_name") if(json_error) message(FATAL_ERROR "Unable to read key 'project_name' from 'project.json'") endif() set_property(GLOBAL APPEND PROPERTY LY_PROJECTS_TARGET_NAME ${project_target_name}) add_subdirectory(Code) endif()