# # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # set(FILES Source/AudioEngineWwiseGemSystemComponent.cpp Source/AudioEngineWwiseGemSystemComponent.h Source/Engine/ATLEntities_wwise.h Source/Engine/AudioSourceManager.h Source/Engine/AudioSystemImpl_wwise.h Source/Engine/AudioSystemImplCVars.h Source/Engine/Common_wwise.h Source/Engine/Config_wwise.h Source/Engine/FileIOHandler_wwise.h Source/Engine/PluginRegistration_wwise.h Source/Engine/AudioSourceManager.cpp Source/Engine/AudioSystemImpl_wwise.cpp Source/Engine/AudioSystemImplCVars.cpp Source/Engine/Common_wwise.cpp Source/Engine/Config_wwise.cpp Source/Engine/FileIOHandler_wwise.cpp Source/Engine/AudioInput/AudioInputFile.cpp Source/Engine/AudioInput/AudioInputFile.h Source/Engine/AudioInput/AudioInputMicrophone.cpp Source/Engine/AudioInput/AudioInputMicrophone.h Source/Engine/AudioInput/AudioInputStream.cpp Source/Engine/AudioInput/AudioInputStream.h Source/Engine/AudioInput/WavParser.cpp Source/Engine/AudioInput/WavParser.h ) # Skip the following file that is also used in the editor shared target so the compiler will recognize its the same symbol set(SKIP_UNITY_BUILD_INCLUSION_FILES Source/AudioEngineWwiseGemSystemComponent.cpp )