/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include namespace SandboxEditor { class ViewportManipulatorControllerInstance; using ViewportManipulatorController = AzFramework::MultiViewportController; class ViewportManipulatorControllerInstance final : public AzFramework::MultiViewportControllerInstanceInterface { public: explicit ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport, ViewportManipulatorController* controller); bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override; void ResetInputChannels() override; void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override; private: bool IsDoubleClick(AzToolsFramework::ViewportInteraction::MouseButton) const; static AzToolsFramework::ViewportInteraction::MouseButton GetMouseButton(const AzFramework::InputChannel& inputChannel); static bool IsMouseMove(const AzFramework::InputChannel& inputChannel); static AzToolsFramework::ViewportInteraction::KeyboardModifier GetKeyboardModifier(const AzFramework::InputChannel& inputChannel); AzToolsFramework::ViewportInteraction::MouseInteraction m_mouseInteraction; AZStd::unordered_map m_pendingDoubleClicks; AZ::ScriptTimePoint m_curTime; }; } //namespace SandboxEditor