# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # set(FILES Source/EditorComponents/EditorTerrainHeightGradientListComponent.cpp Source/EditorComponents/EditorTerrainHeightGradientListComponent.h Source/EditorComponents/EditorTerrainLayerSpawnerComponent.cpp Source/EditorComponents/EditorTerrainLayerSpawnerComponent.h Source/EditorComponents/EditorTerrainPhysicsColliderComponent.cpp Source/EditorComponents/EditorTerrainPhysicsColliderComponent.h Source/EditorComponents/EditorTerrainSurfaceGradientListComponent.cpp Source/EditorComponents/EditorTerrainSurfaceGradientListComponent.h Source/EditorComponents/EditorTerrainWorldComponent.cpp Source/EditorComponents/EditorTerrainWorldComponent.h Source/EditorComponents/EditorTerrainWorldDebuggerComponent.cpp Source/EditorComponents/EditorTerrainWorldDebuggerComponent.h Source/EditorComponents/EditorTerrainWorldRendererComponent.cpp Source/EditorComponents/EditorTerrainWorldRendererComponent.h Source/EditorComponents/EditorTerrainSystemComponent.cpp Source/EditorComponents/EditorTerrainSystemComponent.h Source/EditorTerrainModule.cpp Source/EditorTerrainModule.h Source/TerrainModule.cpp Source/TerrainModule.h Source/TerrainRenderer/EditorComponents/EditorTerrainSurfaceMaterialsListComponent.cpp Source/TerrainRenderer/EditorComponents/EditorTerrainSurfaceMaterialsListComponent.h Source/TerrainRenderer/EditorComponents/EditorTerrainMacroMaterialComponent.cpp Source/TerrainRenderer/EditorComponents/EditorTerrainMacroMaterialComponent.h )