/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace Blast { void BlastChunksAsset::SetModelAssetIds(const AZStd::vector& modelAssetIds) { m_modelAssetIds = modelAssetIds; } const AZStd::vector& BlastChunksAsset::GetModelAssetIds() const { return m_modelAssetIds; } void BlastChunksAsset::Reflect(AZ::ReflectContext* context) { if (auto serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(1) ->Field("modelAssetIds", &BlastChunksAsset::m_modelAssetIds); } } } // namespace Blast