/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "precompiled.h" #include #include #include namespace ScriptCanvasEditor { namespace Library { void Editor::Reflect(AZ::ReflectContext* reflection) { AZ::SerializeContext* serializeContext = azrtti_cast(reflection); if (serializeContext) { serializeContext->Class() ->Version(1) ; AZ::EditContext* editContext = serializeContext->GetEditContext(); if (editContext) { editContext->Class("Editor", "") ->ClassElement(AZ::Edit::ClassElements::EditorData, "") ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/All.png") ; } } } void Editor::InitNodeRegistry(ScriptCanvas::NodeRegistry& nodeRegistry) { ScriptCanvas::Library::AddNodeToRegistry(nodeRegistry); } AZStd::vector Editor::GetComponentDescriptors() { return AZStd::vector({ ScriptCanvasAssetNode::CreateDescriptor(), }); } } AZStd::vector GetLibraryDescriptors() { return Library::Editor::GetComponentDescriptors(); } }