/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace ScriptCanvasEditor { class ScriptCanvasAssetInstance { public: AZ_TYPE_INFO(ScriptCanvasAssetInstance, "{96B16AAB-DB63-4D32-9FC9-7A5DE440B0B7}"); AZ_CLASS_ALLOCATOR(ScriptCanvasAssetInstance, AZ::SystemAllocator, 0); ScriptCanvasAssetInstance() = default; ~ScriptCanvasAssetInstance(); static void Reflect(AZ::ReflectContext* context); const AZStd::unordered_map& GetBaseToInstanceMap() const { return m_baseToInstanceMap; } ScriptCanvasAssetReference& GetReference(); const ScriptCanvasAssetReference& GetReference() const; ScriptCanvas::ScriptCanvasData& GetScriptCanvasData(); const ScriptCanvas::ScriptCanvasData& GetScriptCanvasData() const; void ComputeDataPatch(); void ApplyDataPatch(); private: ScriptCanvasAssetInstance(const ScriptCanvasAssetInstance&) = delete; AZ::DataPatch::FlagsMap GetDataFlagsForPatching() const; ScriptCanvas::ScriptCanvasData m_scriptCanvasData; ScriptCanvasAssetReference m_assetRef; AZStd::unordered_map m_baseToInstanceMap; AZStd::unordered_map m_entityToDataFlags; AZ::DataPatch m_dataPatch; bool m_canApplyPatch; }; }