/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace PhysX { /// PhysX specific implementation of generic physics API RagdollNode class. class RagdollNode : public Physics::RagdollNode { public: AZ_CLASS_ALLOCATOR(RagdollNode, AZ::SystemAllocator, 0); AZ_RTTI(RagdollNode, "{6AB5AB45-6DE3-4F97-B7C7-CEEB1FEEE721}", Physics::RagdollNode); static void Reflect(AZ::ReflectContext* context); RagdollNode() = default; explicit RagdollNode(AzPhysics::SceneHandle sceneHandle, Physics::RagdollNodeConfiguration& nodeConfig); ~RagdollNode(); void SetJoint(AzPhysics::Joint* joint); // Physics::RagdollNode AzPhysics::RigidBody& GetRigidBody() override; AzPhysics::Joint* GetJoint() override; bool IsSimulating() const override; // AzPhysics::SimulatedBody AzPhysics::Scene* GetScene() override; AZ::EntityId GetEntityId() const override; AZ::Transform GetTransform() const override; void SetTransform(const AZ::Transform& transform) override; AZ::Vector3 GetPosition() const override; AZ::Quaternion GetOrientation() const override; AZ::Aabb GetAabb() const override; AzPhysics::SceneQueryHit RayCast(const AzPhysics::RayCastRequest& request) override; AZ::Crc32 GetNativeType() const override; void* GetNativePointer() const override; AzPhysics::SimulatedBodyHandle GetRigidBodyHandle() const; private: void CreatePhysicsBody(AzPhysics::SceneHandle sceneHandle, Physics::RagdollNodeConfiguration& nodeConfig); void DestroyPhysicsBody(); void DestroyJoint(); AzPhysics::Joint* m_joint = nullptr; AzPhysics::RigidBody* m_rigidBody = nullptr; AzPhysics::SimulatedBodyHandle m_rigidBodyHandle = AzPhysics::InvalidSimulatedBodyHandle; AzPhysics::SceneHandle m_sceneOwner = AzPhysics::InvalidSceneHandle; PhysX::ActorData m_actorUserData; }; } // namespace PhysX