/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace PhysX { class EditorSubComponentModeVec3 : public PhysX::EditorSubComponentModeBase { public: EditorSubComponentModeVec3( const AZ::EntityComponentIdPair& entityComponentIdPair , const AZ::Uuid& componentType , const AZStd::string& name); ~EditorSubComponentModeVec3(); // PhysX::EditorSubComponentModeBase void Refresh() override; private: void OnManipulatorMoved(const AZ::Vector3& position); AzToolsFramework::TranslationManipulators m_translationManipulators; }; } // namespace PhysX