/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace EMotionFX { class AnimGraph; class SimpleAnimGraphUIFixture : public UIFixture { public: // The animgraph contains 3 parameters, and a motion node connecting to a blend tree with a state transition. void SetUp() override; void TearDown() override; public: const AZ::u32 m_animGraphId = 64; AnimGraph* m_animGraph = nullptr; EMStudio::AnimGraphPlugin* m_animGraphPlugin = nullptr; }; } // namespace EMotionFX