/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace UnitTest { //! Utility function for creating the simplest possible ShaderAsset AZ::Data::Asset CreateTestShaderAsset( const AZ::Data::AssetId& shaderAssetId, AZ::RHI::Ptr optionalSrgLayout = nullptr, AZ::RPI::Ptr optionalShaderOptions = nullptr, const AZ::Name& shaderName = AZ::Name{ "TestShader" }, const AZ::Name& drawListName = AZ::Name{ "depth" } ); } //namespace UnitTest