{ "Type": "JsonSerialization", "Version": 1, "ClassName": "ResourcePoolSourceData", "ClassData": { "PoolName": "DefaultIndexBufferPool", "PoolType": "BufferPool", "BudgetInBytes": 25165824, "BufferPoolHeapMemoryLevel": "Device", "BufferPoolhostMemoryAccess": "Write", "BufferPoolBindFlags": [ "InputAssembly", "ShaderRead" ] } }