/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include //////////////////////////////////////////////////////////////////////////////////////////////////// class UiImageSequenceInterface : public AZ::ComponentBus { public: // types enum class ImageType : int32_t { Stretched, //!< the texture is stretched to fit the rect without maintaining aspect ratio Fixed, //!< the texture is not stretched at all StretchedToFit, //!< the texture is scaled to fit the rect while maintaining aspect ratio StretchedToFill //!< the texture is scaled to fill the rect while maintaining aspect ratio }; public: // member functions virtual ~UiImageSequenceInterface() {} //! Gets the type of the image virtual ImageType GetImageType() = 0; //! Sets the type of the image virtual void SetImageType(ImageType imageType) = 0; public: // static member data //! Only one component on a entity can implement the events static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; }; typedef AZ::EBus UiImageSequenceBus;