/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include "FunctorValidator.h" #include #include namespace ProjectSettingsTool { class Validator { public: typedef FunctorValidator::ReturnType ValidatorReturnType; typedef FunctorValidator::FunctorType ValidatorType; Validator(); ~Validator(); // Finds the QValidator for a given validator or makes one and returns it FunctorValidator* GetQValidator(FunctorValidator::FunctorType validator); // Tracks this QValidator and deletes it in the destructor void TrackThisValidator(FunctorValidator* validator); private: typedef AZStd::unordered_map ValidatorToQValidatorType; typedef AZStd::list QValidatorList; AZ_DISABLE_COPY_MOVE(Validator); // Maps validator functions to QValidators ValidatorToQValidatorType m_validatorToQValidator; // Tracks allocations of other QValidators so they don't leak QValidatorList m_otherValidators; }; } // namespace ProjectSettingsTool