// Microsoft Visual C++ generated resource script. // #include "Resource.h" #include "Windows.h" LANGUAGE 9, 1 ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1 FILEFLAGSMASK VS_FFI_FILEFLAGSMASK #ifdef _DEBUG FILEFLAGS VS_FF_DEBUG #else FILEFLAGS 0x0L #endif FILEOS VOS_NT_WINDOWS32 FILETYPE VFT_DLL FILESUBTYPE VFT2_UNKNOWN BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904B0" BEGIN VALUE "CompanyName", "Contributors to the Open 3D Engine Project" VALUE "FileDescription", "Common Open 3D Engine Editor Utility DLL" VALUE "FileVersion", "1.0.0.1" VALUE "InternalName", "EditorCommon.dll" VALUE "LegalCopyright", "Copyright (c) Contributors to the Open 3D Engine Project" VALUE "OriginalFilename","EditorCommon.dll" VALUE "ProductName", "O3DE Editor" VALUE "ProductVersion", "1.0.0.1" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x0409, 1200 END END