/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ namespace Multiplayer { inline bool ClientToServerConnectionData::CanSendUpdates() const { return m_canSendUpdates; } inline void ClientToServerConnectionData::SetCanSendUpdates(bool canSendUpdates) { m_canSendUpdates = canSendUpdates; } }