/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifndef LUAEDITOR_LUATARGETCONTEXTTRACKERMESSAGES_H #define LUAEDITOR_LUATARGETCONTEXTTRACKERMESSAGES_H #include #include #pragma once namespace LUAEditor { // messages going FROM the lua Context TO anyone interested in target contexts //class LUATargetContextTrackerMessages : public AZ::EBusTraits //{ //public: // ////////////////////////////////////////////////////////////////////////// // // Bus configuration // static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to // static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners // ////////////////////////////////////////////////////////////////////////// // typedef AZ::EBus Bus; // typedef Bus::Handler Handler; // virtual ~LUATargetContextTrackerMessages() {} //}; // messages going TO the lua Context FROM anyone interested in retrieving or setting target context info class LUATargetContextRequestMessages : public AZ::EBusTraits { public: ////////////////////////////////////////////////////////////////////////// // Bus configuration static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Single; // we only have one listener ////////////////////////////////////////////////////////////////////////// typedef AZ::EBus Bus; typedef Bus::Handler Handler; virtual const AZStd::vector RequestTargetContexts() = 0; virtual const AZStd::string RequestCurrentTargetContext() = 0; virtual void SetCurrentTargetContext(AZStd::string& contextName) = 0; virtual ~LUATargetContextRequestMessages() {} }; } #endif//LUAEDITOR_LUATARGETCONTEXTTRACKERMESSAGES_H