/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #if !defined(Q_MOC_RUN) #include #include #include #include "LUAEditorView.hxx" #include "LUAEditorStyleMessages.h" #include #endif #pragma once namespace Ui { class LUAEditorSettingsDialog; } namespace LUAEditor { class LUAEditorSettingsDialog : public QDialog { Q_OBJECT public: AZ_CLASS_ALLOCATOR(LUAEditorSettingsDialog, AZ::SystemAllocator, 0); LUAEditorSettingsDialog(QWidget *parent = 0); ~LUAEditorSettingsDialog() override; public Q_SLOTS: void OnSave(); void OnSaveClose(); void OnCancel(); private: void keyPressEvent(QKeyEvent* event) override; SyntaxStyleSettings m_originalSettings; Ui::LUAEditorSettingsDialog* m_gui; }; }