/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "StandaloneTools_precompiled.h" #include "LUAEditorGoToLineDialog.hxx" #include #include namespace LUAEditor { LUAEditorGoToLineDialog::LUAEditorGoToLineDialog(QWidget* parent) : QDialog(parent) { m_lineNumber = 0; m_gui = azcreate(Ui::goToLineDlg, ()); m_gui->setupUi(this); this->setWindowFlags(Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint | Qt::WindowTitleHint | Qt::WindowCloseButtonHint); connect(m_gui->lineNumberSpinBox, SIGNAL(valueChanged (int)), this, SLOT(spinBoxLineNumberChanged(int))); } LUAEditorGoToLineDialog::~LUAEditorGoToLineDialog() { azdestroy(m_gui); } void LUAEditorGoToLineDialog::setLineNumber(int newNumber) { m_gui->lineNumberSpinBox->setValue(newNumber); m_gui->lineNumberSpinBox->setFocus(); m_gui->lineNumberSpinBox->selectAll(); } void LUAEditorGoToLineDialog::spinBoxLineNumberChanged(int newNumber) { m_lineNumber = newNumber; emit lineNumberChanged(newNumber); } }