/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifndef AZTOOLSFRAMEWORK_UI_UICORE_DOUBLELISTSELECTOR_H #define AZTOOLSFRAMEWORK_UI_UICORE_DOUBLELISTSELECTOR_H #if !defined(Q_MOC_RUN) #include #include #pragma once #include #endif namespace Ui { class DoubleListSelector; } namespace Driller { class DoubleListSelector : public QWidget { Q_OBJECT public: AZ_CLASS_ALLOCATOR(DoubleListSelector, AZ::SystemAllocator,0); explicit DoubleListSelector(QWidget* parent = nullptr); ~DoubleListSelector(); void setItemList(const QStringList& items, bool maintainActiveList = true); void setActiveItems(const QStringList& items); const QStringList& getActiveItems() const; void setActiveTitle(const QString& title); void setInactiveTitle(const QString& title); public slots: void activateSelected(); void deactivateSelected(); signals: void ActiveItemsChanged(); private: Ui::DoubleListSelector* m_gui; }; } #endif