/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include #include #include #include #include namespace AzToolsFramework { // the ArchiveComponent's job is to create and manipulate zip archives. class ArchiveComponent : public AZ::Component , private ArchiveCommandsBus::Handler { public: AZ_COMPONENT(ArchiveComponent, "{A19EEA33-3736-447F-ACF7-DAA4B6A179AA}"); ArchiveComponent() = default; ~ArchiveComponent() override = default; ArchiveComponent(const ArchiveComponent&) = delete; ArchiveComponent& operator=(const ArchiveComponent&) = delete; ////////////////////////////////////////////////////////////////////////// // AZ::Component overrides void Activate() override; void Deactivate() override; ////////////////////////////////////////////////////////////////////////// protected: static void Reflect(AZ::ReflectContext* context); ////////////////////////////////////////////////////////////////////////// // ArchiveCommandsBus::Handler overrides [[nodiscard]] std::future CreateArchive( const AZStd::string& archivePath, const AZStd::string& dirToArchive) override; [[nodiscard]] std::future ExtractArchive( const AZStd::string& archivePath, const AZStd::string& destinationPath) override; [[nodiscard]] std::future ExtractFile( const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath) override; bool ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector& outFileEntries) override; [[nodiscard]] std::future AddFileToArchive( const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& fileToAdd) override; [[nodiscard]] std::future AddFilesToArchive( const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& listFilePath) override; ////////////////////////////////////////////////////////////////////////// private: AZ::IO::FileIOBase* m_fileIO = nullptr; AZ::IO::IArchive* m_archive = nullptr; AZStd::vector m_threads; bool CheckParamsForAdd(const AZStd::string& directory, const AZStd::string& file); bool CheckParamsForExtract(const AZStd::string& archive, const AZStd::string& directory); bool CheckParamsForCreate(const AZStd::string& archive, const AZStd::string& directory); }; } // namespace AzToolsFramework