/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "EditorCommon.h" #include "ViewportPivot.h" ViewportPivot::ViewportPivot() : m_pivot(new ViewportIcon("Editor/Icons/Viewport/Pivot.tif")) { } ViewportPivot::~ViewportPivot() { } AZ::Vector2 ViewportPivot::GetSize() const { return (m_pivot ? m_pivot->GetTextureSize() : AZ::Vector2(0.0f, 0.0f)); } void ViewportPivot::Draw(Draw2dHelper& draw2d, const AZ::Entity* element, bool isHighlighted) const { if (!element) { // Don't draw anything if there is no element or it's controlled by a layout. return; } // Determine whether to highlight the icon AZ::Color color = (isHighlighted) ? ViewportHelpers::highlightColor : ViewportHelpers::pivotColor; // Make the pivot opaque color.SetA(1.0f); // Draw the pivot icon AZ::Vector2 pivot; EBUS_EVENT_ID_RESULT(pivot, element->GetId(), UiTransformBus, GetViewportSpacePivot); m_pivot->Draw(draw2d, pivot, AZ::Matrix4x4::CreateIdentity(), 0.0f, color); }