""" Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. SPDX-License-Identifier: Apache-2.0 OR MIT """ import os import sys sys.path.append(os.path.dirname(os.path.abspath(__file__))) from ActorSplitsAfterDamage import Tests def ActorSplitsAfterStressDamage(): from ActorSplitsAfterDamage import base_run as internal_run from BlastUtils import Constants def StressDamage(target_id, position): force = azlmbr.object.construct('Vector3', 0.0, 0.0, -100.0) # Should be enough to break `brittle` objects azlmbr.destruction.BlastFamilyDamageRequestBus(azlmbr.bus.Event, "Stress Damage", target_id, position, force) internal_run(StressDamage) if __name__ == "__main__": import ImportPathHelper as imports imports.init() from editor_python_test_tools.utils import Report Report.start_test(ActorSplitsAfterStressDamage)