{ "Source" : "UVs.azsl", "DepthStencilState" : { "Depth" : { "Enable" : true, "CompareFunc" : "GreaterEqual" } }, // Using auxgeom draw list to avoid tonemapping "DrawList": "auxgeom", "ProgramSettings": { "EntryPoints": [ { "name": "MainVS", "type": "Vertex" }, { "name": "MainPS", "type": "Fragment" } ] } }