/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include namespace Vegetation { class EditorAreaDebugComponent : public EditorVegetationComponentBase { public: using BaseClassType = EditorVegetationComponentBase; AZ_EDITOR_COMPONENT(EditorAreaDebugComponent, "{6B4591BA-6B8F-43D8-A311-22E83C7E8CB4}", BaseClassType); static void Reflect(AZ::ReflectContext* context); static constexpr const char* const s_categoryName = "Vegetation"; static constexpr const char* const s_componentName = "Vegetation Layer Debugger"; static constexpr const char* const s_componentDescription = "Enables debug visualizations for vegetation layers"; static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg"; static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.png"; static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/reference/"; }; }