/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace GradientSignal { class EditorShapeAreaFalloffGradientComponent : public EditorGradientComponentBase { public: using BaseClassType = EditorGradientComponentBase; AZ_EDITOR_COMPONENT(EditorShapeAreaFalloffGradientComponent, EditorShapeAreaFalloffGradientComponentTypeId, BaseClassType); static void Reflect(AZ::ReflectContext* context); static constexpr const char* const s_categoryName = "Gradients"; static constexpr const char* const s_componentName = "Shape Falloff Gradient"; static constexpr const char* const s_componentDescription = "Generates a gradient based on distance from a shape"; static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg"; static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png"; static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/"; }; }