/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include namespace Terrain { class EditorTerrainMacroMaterialComponent : public LmbrCentral::EditorWrappedComponentBase { public: using BaseClassType = LmbrCentral::EditorWrappedComponentBase; AZ_EDITOR_COMPONENT(EditorTerrainMacroMaterialComponent, "{24D87D5F-6845-4F1F-81DC-05B4CEBA3EF4}", BaseClassType); static void Reflect(AZ::ReflectContext* context); static constexpr const char* const s_categoryName = "Terrain"; static constexpr const char* const s_componentName = "Terrain Macro Material"; static constexpr const char* const s_componentDescription = "Provides a macro material for a region to the terrain renderer"; static constexpr const char* const s_icon = "Editor/Icons/Components/TerrainMacroMaterial.svg"; static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/TerrainMacroMaterial.svg"; static constexpr const char* const s_helpUrl = ""; }; }