/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "EditorDefs.h" #include "TrackViewNodeFactories.h" // CryCommon #include #include // Editor #include "TrackViewEventNode.h" CTrackViewAnimNode* CTrackViewAnimNodeFactory::BuildAnimNode(IAnimSequence* pSequence, IAnimNode* pAnimNode, CTrackViewNode* pParentNode) { CTrackViewAnimNode* retNode = nullptr; if (pAnimNode->GetType() == AnimNodeType::Event) { retNode = new CTrackViewEventNode(pSequence, pAnimNode, pParentNode); } else { retNode = new CTrackViewAnimNode(pSequence, pAnimNode, pParentNode); } return retNode; } CTrackViewTrack* CTrackViewTrackFactory::BuildTrack(IAnimTrack* pTrack, CTrackViewAnimNode* pTrackAnimNode, CTrackViewNode* pParentNode, bool bIsSubTrack, unsigned int subTrackIndex) { return new CTrackViewTrack(pTrack, pTrackAnimNode, pParentNode, bIsSubTrack, subTrackIndex); }