/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once // CUiAnimViewSplitter class CUiAnimViewSplitter : public CSplitterWnd { DECLARE_DYNAMIC(CUiAnimViewSplitter) virtual CWnd * GetActivePane(int* pRow = NULL, int* pCol = NULL) { return GetFocus(); } void SetPane(int row, int col, CWnd* pWnd, SIZE sizeInit); // Ovveride this for flat look. void OnDrawSplitter(CDC* pDC, ESplitType nType, const CRect& rectArg); public: CUiAnimViewSplitter(); virtual ~CUiAnimViewSplitter(); protected: DECLARE_MESSAGE_MAP() };