/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include "EditorBaseShapeComponent.h" #include "DiskShapeComponent.h" #include #include namespace LmbrCentral { class EditorDiskShapeComponent : public EditorBaseShapeComponent , private AzFramework::EntityDebugDisplayEventBus::Handler { public: AZ_EDITOR_COMPONENT(EditorDiskShapeComponent, EditorDiskShapeComponentTypeId, EditorBaseShapeComponent); static void Reflect(AZ::ReflectContext* context); EditorDiskShapeComponent() = default; // AZ::Component void Init() override; void Activate() override; void Deactivate() override; // EditorComponentBase void BuildGameEntity(AZ::Entity* gameEntity) override; protected: static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); private: AZ_DISABLE_COPY_MOVE(EditorDiskShapeComponent) // AzFramework::EntityDebugDisplayEventBus void DisplayEntityViewport( const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override; void ConfigurationChanged(); DiskShape m_diskShape; ///< Stores underlying disk representation for this component. }; } // namespace LmbrCentral