/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include "SliceBuilderWorker.h" namespace SliceBuilder { //! SliceBuilder is responsible for compiling slices class BuilderPluginComponent : public AZ::Component { public: AZ_COMPONENT(BuilderPluginComponent, "{092f00f2-aa25-43a9-a8c9-2421531ea31a}") static void Reflect(AZ::ReflectContext* context); BuilderPluginComponent() = default; virtual ~BuilderPluginComponent() = default; ////////////////////////////////////////////////////////////////////////// // AZ::Component void Activate() override; void Deactivate() override; ////////////////////////////////////////////////////////////////////////// private: BuilderPluginComponent(const BuilderPluginComponent&) = delete; AZStd::unique_ptr m_sliceBuilder; }; }