/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include "LuaBuilderWorker.h" namespace LuaBuilder { class BuilderPluginComponent : public AZ::Component { public: ~BuilderPluginComponent() override = default; ////////////////////////////////////////////////////////////////////////// // AZ::Component AZ_COMPONENT(BuilderPluginComponent, "{F85990CF-BF5F-4C02-9188-4C8698F20843}"); static void Reflect(AZ::ReflectContext* context); void Activate() override; void Deactivate() override; ////////////////////////////////////////////////////////////////////////// private: LuaBuilderWorker m_luaBuilder; }; }