/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "LuaBuilderComponent.h" #include #include "AzCore/Serialization/EditContextConstants.inl" void LuaBuilder::BuilderPluginComponent::Reflect(AZ::ReflectContext* context) { if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(2) ->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector({ AssetBuilderSDK::ComponentTags::AssetBuilder }));; } } void LuaBuilder::BuilderPluginComponent::Activate() { AssetBuilderSDK::AssetBuilderDesc builderDescriptor; builderDescriptor.m_name = "Lua Worker Builder"; builderDescriptor.m_version = 7; builderDescriptor.m_analysisFingerprint = AZStd::string::format("%d", static_cast(AZ::ScriptAsset::AssetVersion)); builderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern("*.lua", AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard)); builderDescriptor.m_busId = azrtti_typeid(); builderDescriptor.m_createJobFunction = AZStd::bind(&LuaBuilderWorker::CreateJobs, &m_luaBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2); builderDescriptor.m_processJobFunction = AZStd::bind(&LuaBuilderWorker::ProcessJob, &m_luaBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2); m_luaBuilder.BusConnect(builderDescriptor.m_busId); // (optimization) this builder does not emit source dependencies: builderDescriptor.m_flags |= AssetBuilderSDK::AssetBuilderDesc::BF_EmitsNoDependencies; AssetBuilderSDK::AssetBuilderBus::Broadcast(&AssetBuilderSDK::AssetBuilderBusTraits::RegisterBuilderInformation, builderDescriptor); } void LuaBuilder::BuilderPluginComponent::Deactivate() { m_luaBuilder.BusDisconnect(); }