/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include "LevelBuilderWorker.h" namespace LevelBuilder { //! The LevelBuilderComponent is responsible for setting up the LevelBuilderWorker. class LevelBuilderComponent : public AZ::Component { public: AZ_COMPONENT(LevelBuilderComponent, "{2E2A53CB-055A-48B0-AFC4-C3C3DB82AC4D}"); static void Reflect(AZ::ReflectContext* context); ////////////////////////////////////////////////////////////////////////// // AZ::Component void Activate() override; void Deactivate() override; ////////////////////////////////////////////////////////////////////////// private: LevelBuilderWorker m_levelBuilder; }; }