/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "DependencyBuilderComponent.h" #include #include namespace DependencyBuilder { void DependencyBuilderComponent::Activate() { m_seedBuilderWorker.RegisterBuilderWorker(); } void DependencyBuilderComponent::Deactivate() { m_seedBuilderWorker.UnregisterBuilderWorker(); } void DependencyBuilderComponent::Reflect(AZ::ReflectContext* context) { if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(1) ->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector({ AssetBuilderSDK::ComponentTags::AssetBuilder })); } } }