# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # set(FILES Include/Blast/BlastActor.h Include/Blast/BlastActorData.h Include/Blast/BlastFamilyComponentBus.h Include/Blast/BlastMaterial.h Include/Blast/BlastSystemBus.h Include/Blast/BlastDebug.h Source/Actor/BlastActorDesc.h Source/Actor/BlastActorFactory.h Source/Actor/BlastActorFactory.cpp Source/Actor/BlastActorImpl.h Source/Actor/BlastActorImpl.cpp Source/Actor/EntityProvider.h Source/Actor/EntityProvider.cpp Source/Actor/ShapesProvider.h Source/Actor/ShapesProvider.cpp Source/Asset/BlastAsset.h Source/Asset/BlastAsset.cpp Source/Asset/BlastAssetHandler.h Source/Asset/BlastAssetHandler.cpp Source/Asset/BlastChunksAsset.h Source/Asset/BlastChunksAsset.cpp Source/Components/BlastFamilyComponent.h Source/Components/BlastFamilyComponent.cpp Source/Components/BlastFamilyComponentNotificationBusHandler.h Source/Components/BlastFamilyComponentNotificationBusHandler.cpp Source/Components/BlastMeshDataComponent.h Source/Components/BlastMeshDataComponent.cpp Source/Components/BlastSystemComponent.cpp Source/Components/BlastSystemComponent.h Source/Family/ActorRenderManager.h Source/Family/ActorRenderManager.cpp Source/Family/ActorTracker.h Source/Family/ActorTracker.cpp Source/Family/BlastFamily.h Source/Family/BlastFamilyImpl.h Source/Family/BlastFamilyImpl.cpp Source/Family/DamageManager.h Source/Family/DamageManager.cpp Source/Common/BlastInterfaces.h Source/Common/BlastMaterial.cpp Source/Common/Utils.h )