/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace Blast { //! Abstracts away creation of an entity with components for convenience. class EntityProvider { public: static AZStd::shared_ptr Create(); virtual ~EntityProvider() = default; //! Returns an entity with the specified components. //! @note If any of the components failed to be created, returns a nullptr instead. virtual AZStd::shared_ptr CreateEntity(const AZStd::vector& componentIds) = 0; }; class EntityProviderImpl : public EntityProvider { public: ~EntityProviderImpl() = default; AZStd::shared_ptr CreateEntity(const AZStd::vector& componentIds) override; }; } // namespace Blast