/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include namespace AZ { namespace RHI { Origin::Origin(uint32_t left, uint32_t top, uint32_t front) : m_left{left} , m_top{top} , m_front{front} {} void Origin::Reflect(AZ::ReflectContext* context) { if (auto* serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(0) ->Field("Left", &Origin::m_left) ->Field("Top", &Origin::m_top) ->Field("Front", &Origin::m_front) ; } } bool Origin::operator == (const Origin& rhs) const { return m_left == rhs.m_left && m_top == rhs.m_top && m_front == rhs.m_front; } bool Origin::operator != (const Origin& rhs) const { return m_left != rhs.m_left || m_top != rhs.m_top || m_front != rhs.m_front; } } }